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- Path: anvil.ugrad.cs.ubc.ca!not-for-mail
- From: c2a192@ugrad.cs.ubc.ca (Kazimir Kylheku)
- Newsgroups: comp.lang.c
- Subject: Re: Paper, Rock and Scissors
- Date: 26 Feb 1996 09:30:39 -0800
- Organization: Computer Science, University of B.C., Vancouver, B.C., Canada
- Message-ID: <4gsqnvINN1bh@anvil.ugrad.cs.ubc.ca>
- References: <312FAF83.7F97@indyunix.iupui.edu>
- NNTP-Posting-Host: anvil.ugrad.cs.ubc.ca
-
- In article <312FAF83.7F97@indyunix.iupui.edu>,
- Michael Perkins <mdperkin@indyunix.iupui.edu> wrote:
- >Hi,
- >
- >I am a geek who has no life, in fact, I stayed home today when I could
- >have been,/......oh never mind, anyway, I have a silly elementary
- >question, does anyone have a good, bad, or ugly program that will
- >compile up into a game that will keep me occupied???
-
- Try hunt. It's a characer-based full-screen UNIX game where you chase other
- players around a maze, shooting bullets, bombs, slimes. As the game progresses,
- things like deflecting, rotating doors show up. There are cloaks in the game,
- as well as scanning to (unreliably) detect other players (your ``vision'' is
- restricted by line-of-sight calculations). Hunt is a heck of a lot better than
- Doom, in terms of action and playability.
-
- One catch: you need to have friends, since it's multi-user only. There is a
- robot player compiled into the client, but it will just waste you.
-
- BTW, it's client/server based (UDP/IP), and you do need UNIX to run the client
- and server programs.
-
- My home page has some info: http://www.cafe.net/kaz
- --
-
-